Last updated: 2025 11 27
The data controller responsible for processing your personal data within the meaning of the EU General Data Protection Regulation (GDPR) is:
Registered Address: 72458 Albstadt, Germany
Email (privacy contact): sebastian@mythenschlag.com
Responsible Manager / Owner: Sebastian Osinski
If you have any questions regarding this Privacy Policy or the handling of your data, you may contact us at any time.
Name: Sebastian Osinski
Email: sebastian@mythenschlag.com
This Privacy Policy applies to the game Mythenschlag, including all features, related services, and account systems. It explains what personal data we collect, how we use it, and the rights you have under the GDPR.
We only collect the minimum amount of data required to operate Mythenschlag. Specifically, we collect:
Email Address
Used for account creation, authentication, and essential communication (password resets, account notifications).
Public Username
Displayed to other players where applicable. Usernames should not contain personal information.
Gameplay Progress & In-Game Data
Saved progress, character data, inventory status, and other in-game states necessary for maintaining your game experience.
Technical Data
To maintain server integrity, we may collect anonymised technical logs such as error logs, timestamps, and system events. These logs do not contain personal identifiers.
No tracking cookies and no analytics tools are used.
We do not profile users, and we do not use advertising trackers.
We process your personal data based on the following legal grounds under Art. 6 GDPR:
Art. 6(1)(b) – Performance of a Contract:
To create, maintain, and operate your game account and saved progress.
Art. 6(1)(c) – Legal Obligation:
To comply with regulatory or legal requirements (e.g., recordkeeping obligations).
Art. 6(1)(f) – Legitimate Interests:
To ensure the security and proper functioning of our servers and systems.
Your data is used exclusively for the operation of Mythenschlag. This includes:
• Creating and managing your user account
• Saving and restoring your gameplay progress
• Ensuring server stability and preventing abuse
• Communicating essential service messages (e.g., password reset)
We do not sell, rent, or transfer your personal data to third parties.
We do not share your personal data with any unrelated third parties.
However, we may use secure service providers (data processors) for server hosting, email delivery, or game infrastructure. These providers will only process your data according to our instructions and under GDPR-compliant agreements (Art. 28 GDPR).
All servers are hosted in:
Hosting Location: EU
Hosting Provider: Ionos
No tracking cookies, analytics cookies, or third-party cookies are used.
Essential session cookies may be used only when strictly necessary for login security and server operation.
We store your personal data only as long as it is necessary for the purposes described above:
• Account data is retained for as long as your account remains active.
• Upon account deletion, all personal data (email, username, progress) is removed or anonymised within 10 days.
• Technical logs are retained for a limited period necessary for security (typically 30 days).
You have the following rights with respect to your personal data:
• Right of access (Art. 15 GDPR)
• Right to rectification (Art. 16 GDPR)
• Right to erasure – “Right to be forgotten” (Art. 17 GDPR)
• Right to restriction of processing (Art. 18 GDPR)
• Right to data portability (Art. 20 GDPR)
• Right to object (Art. 21 GDPR)
• Right to lodge a complaint with a supervisory authority (Art. 77 GDPR)
To exercise any of these rights, contact us at:
sebastian@mythenschlag.com
Mythenschlag is not intended for children under the age of 16. We do not knowingly collect personal data from children. If we become aware that we have collected such information, we will delete it immediately.
We implement appropriate technical and organisational measures to protect your personal data from loss, misuse, unauthorised access, alteration, or disclosure. Measures include encryption, access control, secure servers, and regular security reviews.
We do not transfer your personal data outside the EU/EEA unless absolutely necessary. If a transfer occurs, it will only be conducted under strict GDPR safeguards such as Standard Contractual Clauses (Art. 46 GDPR).
We may update this Privacy Policy from time to time. The latest version will always be published on this page. Material changes will be communicated through in-game notifications.
If you have questions about this Privacy Policy or your personal data, please contact:
Email: sebastian@mythenschlag.com
Address: 72458 Albstadt, Germany.
Last updated: 2025 11 27
Welcome to Mythenschlag.
These Terms and Conditions (“Terms”) govern your access to and use of the game, website, and all related services provided by:
Name: Sebastian Osinski
Registered Address: 72458 Albstadt, Germany
Email: sebastian@mythenschlag.com
By creating an account or using Mythenschlag, you agree to be bound by these Terms. If you do not agree, you must not use the game.
You must be at least 16 years old to use Mythenschlag. If you are under the legal age of digital consent in your country, you may only use the game with consent from a parent or guardian.
To access certain features of Mythenschlag, you must create an account. You agree to:
• Provide accurate information (email & username)
• Keep your login credentials confidential
• Not impersonate other persons or use offensive usernames
You are responsible for all activities occurring under your account.
We grant you a limited, non-exclusive, non-transferable, revocable license to access and use Mythenschlag for personal entertainment purposes only.
You may not:
• Decompile, reverse engineer, or modify the game
• Exploit bugs or cheat systems
• Use third-party tools to automate gameplay
• Attempt to bypass server or security protections
All intellectual property rights remain with Sebastian Osinski.
Your gameplay progress is stored on our servers. We strive to maintain uninterrupted service but cannot guarantee that game data will always be available. We reserve the right to modify game mechanics, balance, items, or progression at any time.
You agree not to engage in any behaviour that:
• Harasses, threatens, or abuses other players
• Violates applicable law
• Attempts to disrupt server stability
• Uses the platform for commercial or political messaging
• Infringes on the rights of others
We reserve the right to suspend or terminate accounts that violate these rules.
Our processing of personal data is governed by our Privacy Policy. You must read and agree to it. The policy explains what data we collect, how it is used, and your rights under the GDPR.
We aim to provide Mythenschlag continuously but cannot guarantee uninterrupted access. Maintenance, updates, or unexpected technical issues may temporarily affect availability. We are not liable for data loss or downtime unless required by mandatory consumer law.
To the maximum extent permitted under German and EU law:
• We are not liable for indirect or consequential damages
• We do not guarantee error-free operation or permanent availability
• Your use of the game is at your own risk
Nothing in these Terms removes liability for intent, gross negligence, or mandatory consumer rights under German law.
We may suspend or terminate your account if you:
• Breach these Terms
• Attempt to hack, exploit, or attack the service
• Engage in illegal activity
You may delete your account at any time through in-game account settings or by email request.
All content, code, graphics, game mechanics, and trademarks of Mythenschlag are the intellectual property of Sebastian Osinski. You may not copy, reproduce, distribute, or modify the game without written permission.
If the game uses any third-party services (e.g., hosting, authentication, email service providers), they operate under their own terms. We are not responsible for third-party failures but ensure all processors comply with GDPR when handling personal data.
We may update these Terms periodically to reflect new features, legal requirements, or improvements. The latest version will always be available on this page. If changes materially affect your rights, we will notify you through in-game notifications.
These Terms are governed by the laws of the Federal Republic of Germany.
If you are an EU consumer, mandatory consumer protection laws of your country also apply.
Jurisdiction for disputes lies with the courts of Germany, unless mandatory law states otherwise.
If you have questions about these Terms or Mythenschlag, please contact us:
Email: sebastian@mythenschlag.com
Address: 72458 Albstadt, Germany
Name: Sebastian Osinski
This Imprint complies with the requirements of § 5 TMG and § 55 RStV (Germany).
Name: Sebastian Osinski
Address: 72458 Albstadt, Germany
Email: sebastian@mythenschlag.com
Sebastian Osinski
72458 Albstadt, Germany
Not applicable
For legal notices or inquiries, please contact:
Email: sebastian@mythenschlag.com
The European Commission provides a platform for online dispute resolution (ODR):
https://ec.europa.eu/consumers/odr/
We are not obligated and not willing to participate in dispute resolution proceedings before a consumer arbitration board.
As a service provider, we are responsible for our own content on these pages in accordance with § 7 Para. 1 TMG.
Under §§ 8–10 TMG, we are not obligated to monitor transmitted or stored external information or to investigate circumstances indicating illegal activity.
Obligations to remove or block the use of information under general law remain unaffected.
Liability is only possible from the point in time at which a concrete infringement becomes known. Upon becoming aware of such legal violations, we will remove the relevant content immediately.
Our service may contain links to external third-party websites. We have no influence over their content and therefore cannot assume liability for such external content.
The respective provider or operator of the linked pages is always responsible.
Illegal content was not identifiable at the time of linking. Permanent monitoring of linked pages is unreasonable without concrete evidence of a violation.
Should we become aware of infringements, such links will be removed promptly.
All content, graphics, and code associated with Mythenschlag are protected by copyright and other intellectual property laws. Any reproduction, distribution, or modification requires prior written permission from the rights holder.
No tracking cookies, analytics cookies, or third-party cookies are used.
Essential session cookies may be used only when strictly necessary for login security and server operation.
Join the adventure
Log in to continue your journey
Determines experience gain and progression speed.
Mythenschlag is a browser-based roguelike where turn-based dungeon crawling and permadeath shape every step into the Black Forest’s depths.
Descent alone, or share your hard‑earned experience with loyal companions. Sanctuaries allow you to cross paths with other players.
Registered adventurers retain their progression, while guest accounts are temporary and expire after 48 hours of inactivity.
My name is Sebastian. I’m developing Mythenschlag independently in my free time, and it’s very much a work in progress. There are no ads and no tracking.
If you have any questions or enquiries, feel free to contact me at sebastian@mythenschlag.com.
Because Mythenschlag is in active development, regular database resets will occur, which means progression will be wiped as new features and updates are introduced.
Thank you for joining the journey. Your feedback and support help shape the world that lies ahead.
Current version: 20251209
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version 20251209 — Dec 09 2025
Added spectating. Registering accounts is disabled.
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moved item handling to dedicated class + effect (buff/debuff) propagation WIP — Dec 08 2025
actor render for spectating overview + auto updates for spectators — Dec 07 2025
added GameSessionPolicy + public spectating list — Dec 06 2025
visual update to stage & backdrops — Dec 05 2025
actor box scaling + exit game button + refined animations — Dec 04 2025
unified actor overlays styling — Dec 03 2025
variable monster/corpse rendering + findable counter for scavenge events + minor layout changes — Dec 02 2025
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version 20251130 — Nov 30 2025
Initial DEV release version. Registering accounts is disabled.
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physical damage calculation for armor & armor penetration + backdrop effects + reworked log layout + added mace — Nov 30 2025
encumbrance penalties — Nov 29 2025
welcome screen fixes + about + changelog — Nov 28 2025
legal overlays + rework welcome screen — Nov 27 2025
reworked character selection — Nov 26 2025
reworked inventory and equipment UI — Nov 25 2025
action_scavenge + skill_survival — Nov 24 2025
actions repose & meditate — Nov 23 2025
added camping action bar — Nov 22 2025
added leather armor — Nov 21 2025
added skillbased stamina regen to rest action + icons — Nov 20 2025
stat focusing — Nov 14 2025
more event messages — Nov 12 2025
map tooltips + event propagation & animations — Nov 12 2025
map icons — Nov 11 2025
reworked map generator — Nov 10 2025
map lines — Nov 9 2025
added cloth armor + equipment render field — Nov 6 2025
armor/encumbrance(base) + equipment render styles in config — Nov 5 2025
complex health/stamina/mana — Nov 5 2025
dodging — Nov 4 2025
tooltips — Nov 3 2025
fixed stamina cost and to_hit + tooltip actor field — Nov 1 2025
public method (fix) — Oct 31 2025
complex damage/stamina/hitchance for action_attack with level scaling — Oct 31 2025
minor stats UI work — Oct 30 2025
stats screen + skill exp enable/disable — Oct 28 2025
leveling — Oct 27 2025
basic experience — Oct 26 2025
player/complex/player action stat propagation — Oct 24 2025
npc action propagation — Oct 23 2025
color coding for log — Oct 21 2025
visual equipment on actor — Oct 20 2025
equipment incl. actions — Oct 19 2025
reworked travel to player_action + removed character name + added use… — Oct 17 2025
action use with target + grouped item action handling + temp tooltips… — Oct 16 2025
action_consume inkl. effect appliance — Oct 15 2025
minor fixes + destroy item action + consume action WIP — Oct 14 2025
icon-buttons + fixed looting + action_rest and dummy endurance costs … — Oct 13 2025
looting - WIP — Oct 11 2025
frontend player_action propagation + ui action validation/effects/fix… — Oct 10 2025
replaced bulk turn handling with single turn call — Oct 9 2025
monster loot spawning — Oct 8 2025
attack timers + items and inventory WIP — Oct 7 2025
new location travel + node backgrops/stages — Oct 6 2025
fixed turn handling + death handler — Oct 5 2025
reworked actors + player action and turn processing — Oct 5 2025
health bars + player action and target selection — Oct 4 2025
configs + monster spawning WIP — Oct 3 2025
actors bar WIP — Oct 2 2025
project files — Oct 1 2025
initial commit — Oct 1 2025
Creating accounts is currently disabled.